![]() ![]() ![]() That said, I am aware it is not possible to find a game that copies everything to the core and success, but maybe a game with housing system (think of it as skyrim's expansion), a 3rd person pvp/pvm system, Diablo 2-ish with different factors that can turn the fight, and many role possibilities, being able to do whatever you want. Banking system, a pretty unique PvP system. You have many dungeons, a wide wide world to explore housing system that includes (in some servers/versions of the game) the possibility to build your own. Before that you normally spent like 3 bucks an hour to play somewhere like AOL. You have bonification skills such as lumberjacking or anatomy that, depending on your gameplay style, can be pretty useful. is difficult to explain the "trends".imagine an RPG game, with many many MANY skills, that define your character those skills can be swordsmanship, parrying, archery, magery, necromancy, or crafting skills such as tinkering, mining or blaksmiths. Originally posted by EXoDuZ:i havent played ultima could you explain what kind of trends your looking for in a new game (note that a game doesnt have to specically follow a suggested theme to be good) ![]()
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